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For composite functions like ''f(x) = e^h(x)^'' or ''f(x) = sin(h(x))'', the '''chain rule''' must be applied. Consider the outer function (exponentiation and sine in these examples) to be a function ''g(x)''. It follows that: For composite functions like ''e^2x^'' or ''sin(2x)'', the '''chain rule''' must be applied. Let ''f'' be the entire function as-is (e.g., ''e^2x^''), ''h'' be the 'inner function (e.g., ''2x''), and ''g'' be the 'outer' function (e.g., ''e^h(x)^'').
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''f'(x) = g'(h(x)) * h'(x)'' {{attachment:chain.svg}}
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Consider a function like ''f(x) = g(x)h(x)''. The derivative is evaluated as: Consider a function like ''f(x) = g(x)h(x)''. Evaluate as:
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{{attachment:prod.svg}} {{attachment:prod1.svg}}
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This '''product rule''' holds for vector multiplication; that is, for a [[Calculus/VectorOperations#Dot_Product|dot product]]: This '''product rule''' holds for vector multiplication. That is, given a vector ''f'' that was defined as a [[Calculus/VectorOperations#Dot_Product|dot product]] like ''f = g ⋅ h'', the derivative (i.e., [[Calculus/SpeedVelocityAndAcceleration|over time]]) of ''f'' can be calculated from known derivatives of the components. In this case, try:
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''f = g ⋅ h'' {{attachment:prod2.svg}}
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''df/dx = h ⋅ (dg/dx) + g ⋅ (dh/dx)'' The same is true of an ''f'' defined as a [[Calculus/VectorOperations#Cross_Product|cross product]] like ''f = g × h''. Try:
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...and also for a [[Calculus/VectorOperations#Cross_Product|cross product]]:

''f = g × h''

''df/dx = h × (dg/dx) + g × (dh/dx)''
{{attachment:prod3.svg}}
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Consider a function like ''f(x) = g(x)/h(x)''. The derivative is evaluated as: Consider a function like ''f(x) = g(x)/h(x)''. Evaluate as:

Derivative

A derivative is an instantaneous rate of change with respect to an input variable. It is a ratio of differentials.


Rules

The basic rules/identities are:

Rule

Formulation

Defined for...

constants

const.svg

constant factors

constfact.svg

polynomials

polynomial.svg

exponentiation

e.svg

exponentiation (generalized)

exp.svg

a > 0

logarithms

ln.svg

x > 0

logarithms (generalized)

log.svg

x > 0 and a > 0

For trigonometric functions:

Rule

Formulation

Defined for...

sine

sin.svg

cosine

cos.svg

tangent

tan.svg

inverse sine

arcsin.svg

-1 < x < 1

inverse cosine

arccos.svg

-1 < x < 1

inverse tangent

arctan.svg

Chain Rule

For composite functions like e2x or sin(2x), the chain rule must be applied. Let f be the entire function as-is (e.g., e2x), h be the 'inner function (e.g., 2x), and g be the 'outer' function (e.g., eh(x)).

chain.svg

Product Rule

Consider a function like f(x) = g(x)h(x). Evaluate as:

prod1.svg

This product rule holds for vector multiplication. That is, given a vector f that was defined as a dot product like f = g ⋅ h, the derivative (i.e., over time) of f can be calculated from known derivatives of the components. In this case, try:

prod2.svg

The same is true of an f defined as a cross product like f = g × h. Try:

prod3.svg

Quotient Rule

Consider a function like f(x) = g(x)/h(x). Evaluate as:

quot.svg

Properties

Derivatives are linear: given a function defined like f(x) = αg(x) + βh(x):

sum.svg.

The follows from the total differential; substitute g and h for g(x) and h(x):

f = gh

df = fgdg + fhdh

df/dx = fg(dg/dx) + fh(dh/dx)

And clearly the partial derivatives fg and fh are equal to h and g respectively, giving:

df/dx = h(dg/dx) + g(dh/dx)

Substituting back in the original functions gives the product rule.


CategoryRicottone

Calculus/Derivative (last edited 2026-06-18 12:08:47 by DominicRicottone)