Differences between revisions 10 and 12 (spanning 2 versions)
Revision 10 as of 2025-09-27 15:11:11
Size: 2458
Comment: Notes
Revision 12 as of 2025-12-17 03:10:47
Size: 2643
Comment: Link
Deletions are marked like this. Additions are marked like this.
Line 13: Line 13:
Institutional design is the study of how actors behave within an institution (or otherwise-defined rule set). Institutional design is the study of how actors behave within an institution (or otherwise-defined rule set) and of how to shape an institution to yield certain behavior.
Line 39: Line 39:
 * [[CompanyTowns|Company Towns: Single-Industry Dominance and Local Government Capacity]], Elizabeth Mitchell Elder, 2025

Institutional Design

Institutional design is a field that studies the game theoretic and comparative outcomes of structures.


Description

Institutional design is the study of how actors behave within an institution (or otherwise-defined rule set) and of how to shape an institution to yield certain behavior.

It implicitly assumes instrumentalism in that the form of institutions derives from utility rather than philosophy. Beyond this, it generally builds from either public choice or social choice methods for measuring and comparing utility.

For studies of democratic (little d, one-person-one-vote) voting rules, the theory of rational choice voting is the appropriate specialization.

Legislators are generally characterized by some combination of credit claiming and blame avoiding.


Reading Notes


CategoryRicottone

PoliticalScience/InstitutionalDesign (last edited 2026-03-09 17:57:44 by DominicRicottone)