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'''`electron(1)`''' is a framework for Node application. |
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== An Application Template == | == Installation == |
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=== main.js === | Using `npm(1)`: |
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const { app, BrowserWindow } = require("electron"); const path = require("path"); let win; function init() { win = NewBrowserWindow({ width: 800, height: 600, webPreferences: { contextIsolation: true, nodeIntegration: false, preload: path.join(__dirname, "preload.js") } }); win.loadFile(path.join(__dirname, "index.html")); win.on("closed", () => { win = null; }); } app.on("ready", init); app.on("window-all-closed", () => { if (process.platform !== "darwin") { app.quit(); } }); app.on("activate", () => { if (win === null) { init() } }); |
npm install --save-dev electron |
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== Menu Bar == The menu bar is composed of menus and sub-menus. Design a 'template' (see below) and have it built into a menu, then apply the menu to the application. {{{ const { app, BrowserWindow, menu, shell } = require("electron"); const template = [ { label: 'File', submenu: [ { label: 'Exit', click() { app.quit() } } ] }, { label: 'Help', submenu: [ { label: 'Learn More', click: async () => { await shell.openExternal('https://example.org'); } } ] } ]; const menu = Menu.buildFromTemplate(template); Menu.setApplicationMenu(menu); }}} The above example features two ways to define the corresponding action for a menu item, and it also demonstrates how an async function can be used. |
== Usage == |
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=== Platform-Specific Menus === | === Utilities === |
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Using conditional logic and array unpacking, platform-specific menus can be maintained in the same codebase. {{{ const { app, BrowserWindow, menu } = require("electron"); const isMac = process.platform === 'darwin'; const template = [ ...(isMac ? [{ label: app.name, submenu: [ { role: 'about' }, { role: 'quit' } ] }] : []), { label: 'File', submenu: [ isMac ? { role: 'close' } : { role: 'quit' } ] } ]; }}} ---- |
* [[Node/Electron/App|app]] * [[Node/Electron/BrowserWindow|BrowserWindow]] * [[Node/Electron/Dialog|dialog]] * [[Node/Electron/IpcMain|ipcMain]] * [[Node/Electron/IpcRenderer|ipcRenderer]] * [[Node/Electron/Menu|Menu]] * [[Node/Electron/Shell|shell]] |
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== Keyboard Shortcuts == | === Distribution === |
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=== Built-in Method === | TODO: copy from [[https://www.electronjs.org/docs/tutorial/application-distribution#manual-distribution]]. |
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Follow the above example for menu items, but add an `accelerator` option to the corresponding menu item. {{{ const { app, BrowserWindow, menu } = require("electron"); const template = [ { label: 'File', submenu: [ { label: 'Save', accelerator: 'CmdOrCtrl+S', click: saveFile() } ] } ] }}} === electron-localshortcut === A simpler method is to use the `electron-localshortcut` package. {{{ const { app, BrowserWindow } = require("electron"); const shortcut = require("electron-shortcut"); shortcut.register(win, "CmdOrCtrl+S", () => { saveFile(); }); }}} === Platform-Specific Shortcuts === Apople computers famously have a different keyboard. Unfortunately, those end users will expect the Command key to work like the Control key for everyone else. The helper modifier `CmdOrCtrl` exists to simplify this need as shown in the above examples. Nonetheless, it is possible to re-invent the wheel. {{{ const { app, BrowserWindow, menu } = require("electron"); const isMac = process.platform === 'darwin'; const template = [ { label: 'File', submenu: [ { role: 'Save File', accelerator: isMac ? 'Cmd+S' : 'Ctrl+S', click: saveFile() } ] } ] }}} |
See also [[Node/ElectronBuilder|electron-builder]]. |
Electron
electron(1) is a framework for Node application.
Contents
Installation
Using npm(1):
npm install --save-dev electron
Usage
Utilities
Distribution
TODO: copy from https://www.electronjs.org/docs/tutorial/application-distribution#manual-distribution.
See also electron-builder.